Psychological thriller game GET EVEN offers an uncommon gameplay enhanced by an amazing score created by IFMCA award-winning composer Olivier Derivière. The experience is also amplified by a scenario written by Iain Sharkey and Stephen Long who built a story driven adventure with a lot of mystery and confusion where emotions will drive your decisions. To complete this stressful atmosphere, the cutting-edge Auro-3D technology from Auro Technologies simulates an ultra-realistic audio rendering of your surroundings. Digital and physical versions of GET EVEN are available on 23rd June on PlayStation 4 and Xbox One. PC versions are available from today and the physical PC versions will be available from 23rd June. The development of the Xbox One version has been supported by QLOC. Veterans of porting games between many platforms, they rose to the challenge and helped with the Xbox One port.