• Toukiden was a fun little Monster Hunter clone that also received an enhanced version of the game called Kiwami. While it wasn’t a full blown expansion, it did offer a few new weapon types and some extra story content. But if you had played the original before there wasn’t much point to picking it up. But who knew that it’s sequel would so drastically be an improvement. By choosing to go the open world route, the game has become something more than a mere Monster Hunter clone. And it’s all the better for it.

    The story is set up where the Oni having just awoken and launched their public assault on humanity. Your character is a member of the elite task force sent to deal with the threat in the shadows before the rest of civilization found out about them. Unfortunately it seems that the situation has worsened since the first game. However, things go awry after a giant Oni opens a Demon Gate, which sucks you into a portal which also hurls you 10 years into the future. In this new future and location that you find yourself in, you decide to work with the professor that found you in order to find a way home, while helping out the town nearby.

    The basic core gameplay hasn’t changed much from the first game, although there’s now a new ability called the Demon Hand, which is nice for closing the distance between you and an enemy, while inflicting a bit of damage yourself. There are some new weapon types, like Sword and Shield, which is a really balanced setup that has the potential for slash, blunt, and thrust damage output. Then there’s the Chain Whip, which has good distance, and has the ability to throw shurikens which can be detonated. Outside of this, the game has made the switch to an open world environment, and I can’t think of many games other than Breath of the Wild that benefit so significantly from that style. Especially if it’s used in ways that are smart, and nothing feels like busy work. There are still instanced missions, but the story mode takes place within the new open world setting. When wandering through the field, you can take on quests, or participate in Joint Operations. Joint Operations are basically events that see you helping NPC’s fight a small horde of demons, afterwards which they will temporarily join you. Some Dark Souls like online features see players being able to drop gear at certain locations in exchange for other pieces of equipment. And one more thing that makes exploration fun is that the Demon Hand can be used to climb up cliffs or jump over gaps. There’s also some collectible stuff to get, which have there own rewards for doing so.

    Of course there are still some multiplayer options, but there’s also cross-saving, just like the previous two releases. Since the game is open world, the dreaded miasma created by the demons that was oft talked about by NPC being dangerous plays a role in this game. If you stay to long in an area without purifying spots on the map, you’ll start taking damage. Defeating demons does reduces how fast you meter drains, but you have to get to those spots to purify the area quickly. It does offer a level of tension and forces you to focus on the task at hand. Although while this game is more open world, joining a Joint Operation or engaging in story based boss battles with big Oni will make arenas pop up. Not to big of a deal, but it’s worth noting. And the game still doesn’t have a progression system based on level advancement, so you still have to rely on getting new gear and Mitama. So for better or worse, some players might be turned off by that. One real knock against the game has to do with it’s visual style. While character models look good for a game that has multiple versions going on, it’s the very fact that the multiple platforms that it has to make sacrifices. The models don’t animate while talking in cut-scenes, making them look like action figures that are emotionless. This leaves the quality of the voice acting to shine through. Despite being Japanese only audio, the performances do feel emotive. But those wanting an English dub will be disappointed again. But despite the lingering issues in the game, they aren’t enough to knock this incredible follow-up to the Toukiden series too much, and I highly recommend picking it up, whether your a fan of Open World Action RPGS or Monster Hunter type games.

    Toukiden 2 - Review
    A fun Monster Hunter Clone which goes beyond just simply being a Monster Hunter game all due to the world being greatly expanded.
    Our Score9
    • The shift to an open world environment makes the game feel connected and exploration is fun.
    • The story is far more engaging.
    • There is no animation for character models when they are talking.
    9Overall Score
    Reader Rating: (0 Votes)

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