Hands on with Microsoft’s KODU
Build world, Populate world, Play
I doubt that there are many Totally readers old enough to remember H.U.R.G. Developed by Melbourne House as a game development toy on the ZX Spectrum, H.U.R.G stood for High resolution User friendly Realtime Games development tool, though in reality it ticked none of those boxes, merely allowing errant young teenage speccy owners to...
by pjmaybe at July 3rd, 2009 at 02:07 pm