The multi-award winning FIFA series from EA Sports is about to up the ante in the soccer genre with the release of FIFA 10 later this year. Armed with the feedback of FIFA fans worldwide, the team at EA Sports has focused on making this year’s version, the most realistic soccer title ever made!
From core gameplay refinements based on responsiveness and intelligence, more sophisticated ball control and physical interaction, to smarter defenses who cover dangerous spaces left open by teammates out of position, slide tackle targeting and better “urgency clearance logic”, no stone was left unturned.
Plus a completely overhauled Manager Mode that includes more than 50 major improvements including new match realism, ultra-realistic player transfers based on multiple decision points, and true-to-life player growth curves.
And if that isn’t enough, three new innovations change the player control experience in FIFA 10. The first-ever true 360° dribbling system gives players finer control of the ball, enabling them to find spaces between defenders that previously were not possible. Using an all-new animation technology, skilled dribblers now have the ability to face the defender and use highly responsive lateral dribbling to skip past him. An innovative concept called Freedom in Physical Play enables players to perform wider dribble touches and new collision sharing creates a varied, less predictable, and extended fight for possession between the dribbler and a defender.
FIFA 10 will be available on Xbox 360, PlayStation 3 and Wii in late 2009.