TotallyGN was recently invited to check out the multiplayer component for THQ’s upcoming title, Warhammer 40,000: Space Marine. I was able to try out and spend some with two different modes with Seize Ground and Annihlation. The Space Marine multiplayer features 8 vs 8 with the Chaos Marines taking on the Space Marines. The Sezie Ground mode is all about taking over territory and then, once you have it, holding on to it and defending it from the opposition. There are a number of checkpoints on any given map for you to take over and/or defend and I had a lot of doing just that. While a lot of the other people there were concentrating on killing the opposition I would simply run over to a checkpoint and try to secure it for my team. Sometimes that strategy worked and sometimes I was met by opposition, however, it seemed to work more often than not. The map design was really well done as I was able to utilize the different routes to try and minimize the times that I would get taken out. Once everyone becomes familiar with the maps it should make games really interesting to see the different types of strategy that will be employed. The way that you win in Seize Ground is that you have to be the first time to reach a thousand. The more checkpoints that you have the faster the score will climb. If your opponent’s score seems to be climbing at a rapid pace then you will need to quickly take over some of their territories. There is a fine line that you need to walk with defending your turf while at the same time advancing on the enemy and taking over their checkpoints. The other mode that I was able to try out is the Anihlation mode. This is basically the team deathmatch mode of the game. It is once again 8 vs 8 and the first team to hit 41 kills is the winner. One of the things that I was really impressed with is the level of customization that Relic has put into this game. You can customize damn near everything to the point where they gave me about 20 minutes to explore all of the different options and I still barely scratched the surface of what I could do. This level of customization extends to the loadouts that you will use in the game with some pre-determined classes being available and then some open slots so that you can essentially create your own class. This is where strategy is going to become a big part of your success or failure. Do you want to be someone who is light on their feet and can move around quickly or do you want to be more of a tank character and wreak havoc? Different classes obviously have different advantages so you will have to fool around with all of the different options to see what best suits you. According to Relic, Space Marine has approximately 1.8 billion combinations which means that there will always be something new for you to do or something else for you to tweak. If you are a huge Warhammer 40,000 fan this is basically your chance to make your perfect character with the perfect loadout. If you don’t have much experience with this universe then you can simply dive on in and see what kind of interesting combinations you can come up with. During a match if there seems to be one guy that is always killing you then you can simply “copy” his set up so that the next time you respawn you will have the same loadout that he does. This is a great way for you to learn about different combinations that you might not have ever thought about. Melee combat is also a big part of Space Marine and there is a pretty big assortment of weapons such as the Relic Chainsword, Thunder Hammer and more for you to choose from, depending on your play style or the situation that you are in. The gameplay in Space Marine is slow and deliberate similar to some other third person shooter titles. I was able to pick it up pretty quickly and it wasn’t long before I was racking up kill streaks and helping my team to victory. These days a lot of multiplayer games have some type of “Perks” system and Space Marine is no different in that regard. Some of the perks that I fan using was the Furious Stomp (Increased damage and area of effect when executing a stomp) and a perk that put a health bar over my opponent’s head so that I knew how close I was to killing them. There are two different types of perks with your character perks and then your weapon perks. As you level up your character will gain access to different perks. Character perks include things like improving your armor regeneration rate or allowing your character to take more special equipment. As you complete challenges you will earn weapon perks that are unique to the weapon you are using. Weapon perks include things such as improving the firing rate of your weapon or increasing the starting ammo. There is a pretty good selection here for you to choose from so you shouldn’t have any problems finding something that suits your play style. Additionally, there are skill bonuses that you can earn in combat by getting headshots, kill streaks and more. There are also challenges for you to complete which will give you more XP and the chance to upgrade you Space Marine character. There are 40 levels to complete in multiplayer. If you get to the 41st level you will unlock a special set of armor for both Space Marines and Chaos Space Marines. Relic has stated that there will be five multiplayer maps available at launch, however, more will become available through downloadable content. They were quick to point out that there will be a mixture of free and paid downloadable content for those people who might not feel like paying for additional content. No word yet though on what the free content will actually entail. In case you haven’t been keeping up with this title be sure to check out the trailer above. Warhammer 40,000: Space Marine is currently slated to be released in the first part of September. Will you be picking this game up? Tell us what you think below.